[INFO] [EGL]: eglSwapInterval(1) [INFO] Auto [INFO] [Font]: Using font rendering backend: freetype. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [Autoconf]: no profiles found for 8Bitdo NES30 Pro (11720/14368). [INFO] Shader log: Compiled [INFO] ALSA: Buffer size: 1536 frames [INFO] [GL]: Default shader backend found: glsl. The text was updated successfully, but these errors were encountered: I believe that this log line is about missing MIDI driver, it's not relevant to your error. If so, probably the SSH server key changed (?) [INFO] Shader log: Compiled [INFO] [overrides] no core-specific overrides found at /storage/.config/retroarch/config/blueMSX/blueMSX.cfg. [INFO] [GLSL]: Linking GLSL program. The problem is that some Cores are not working: I've found out that GameCube (Dolphin) and PSP (PPSSPP) cores are failing to load, the Lakka is restarting when I try to load any their content. The only reason i have had the core not work is [INFO] Controller port: 2 [INFO] Shader log: Compiled Successfully merging a pull request may close this issue. [INFO] Shader log: Compiled [INFO] Found shader "/tmp/shaders/nearest.glslp" Attempting to pick a suitable driver. Actually the horizon reicast alpha runs this a lot smoother without overclocking, but with massive grapics glitches. [INFO] Environ GET_VARIABLE bluemsx_cartmapper: [INFO] Loading dynamic libretro core from: "/tmp/cores/bluemsx_libretro.so" [INFO] RetroArch 1.7.1 (Git 29a057ac98) [INFO] [Font]: Using font rendering backend: freetype. [INFO] arg #5: /storage/savestates [INFO] Loading history file: [/storage/.config/retroarch/content_video_history.lpl]. [INFO] Redirecting savestate to "/storage/savestates/Metal Gear (Europe).state". [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] arg #2: -s [INFO] ================================================= [INFO] arg #3: /storage/savefiles [INFO] [udev]: Pad #0 (/dev/input/event2) supports 0 force feedback effects. [INFO] Shader log: Compiled [INFO] Auto [INFO] [udev]: Plugged pad: 8Bitdo NES30 Pro (11720:14368) on port #0. [INFO] [Autoconf]: no profiles found for 8Bitdo NES30 Pro (11720/14368). [INFO] Removing temporary content file: /storage/roms/FreeNAS/scans-ok/Microsoft/MSX-2/Metal Gear (Europe).rom. [INFO] arg #1: /storage/roms/MSX/Antarctic Adventure (Europe).rom [ERROR] Failed to load content. [INFO] Controller port: 2 [INFO] Using content: /storage/roms/FreeNAS/scans-ok/Microsoft/MSX-2/Metal Gear (Europe).zip. Step 1: Boot into older kernel . [INFO] arg #7: /storage/.config/retroarch/retroarch.cfg [INFO] Shader log: Compiled [INFO] Remaps: no core-specific remap found at /storage/remappings/blueMSX/blueMSX.rmp. [ERROR] Failed to remove temporary file: /storage/roms/FreeNAS/scans-ok/Microsoft/MSX-2/Metal Gear (Europe).rom. [INFO] arg #1: /storage/roms/MSX-2/Metal Gear (Europe).rom I can ping the lakka IP address and get a connection but I get a connection refused error every time I try to connect with putty. Sign in Bring down the API level of the RetroArch Android build to 22 to prevent android from denying the dload() of the .so file. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Loading dynamic libretro core from: "/tmp/cores/bluemsx_libretro.so" Built: Apr 1 2018 [INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/blueMSX/blueMSX.glslp. [INFO] SRAM will not be saved. [INFO] [GLSL]: Found GLSL vertex shader. The PPSSPP core is also working. [INFO] arg #9: /tmp/cores/bluemsx_libretro.so [INFO] ALSA: Using signed 16-bit format. This also requires a content restart. [INFO] [LED]: LED driver = 'null' 0x2984f0 [INFO] RetroPad Keyboard Map (ID: 513) [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [udev]: Pad #0 (/dev/input/event2) supports 0 force feedback effects. [INFO] Content loading skipped. I love the ease of use, simplicity, and power of all three of these distros and wanted to combine them into an easy to use setup. [INFO] [GLSL]: Found GLSL vertex shader. You can open the cue file with a text editor like notepad make sure the file name matches. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] Loading history file: [/storage/.config/retroarch/content_favorites.lpl]. Do you know what I'm referring to when I say Naomi games? [INFO] Shader log: Compiled [INFO] Loading history file: [/storage/.config/retroarch/content_favorites.lpl]. [INFO] Loading history file: [/storage/.config/retroarch/content_video_history.lpl]. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] arg #5: /storage/savestates [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GL]: Using 4 textures. [INFO] Environ GET_VARIABLE bluemsx_msxtype: [INFO] Auto [INFO] Shader log: Compiled [INFO] [overrides] no game-specific overrides found at /storage/.config/retroarch/config/blueMSX/Antarctic Adventure (Europe).cfg. [INFO] Shader log: Compiled [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Linking GLSL program. The editable portions of the Lakka system can be found in the following folders. [INFO] [Video]: Found display server: null [INFO] Shaders: preset directory: /tmp/shaders/presets [INFO] [GL]: Found GL context: videocore For some odd reason, it worked once, then it flopped. [INFO] [GLSL]: Found GLSL fragment shader. Pastebin is a website where you can store text online for a set period of time. 4. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Remaps: no game-specific remap found at /storage/remappings/blueMSX/Antarctic Adventure (Europe).rmp. RetroArch is a modular program that runs emulators and games within its framework as if they … Hey all, been trying to load many copres with this Failed to Load Content. [INFO] [GLSL]: Found GLSL fragment shader. When requesting help with a Lakka issue, please try to include: A description of the problem; The hardware that you are using; A system log recorded when the problem occurs (if possible) along with any other logs that are relevant; The name of the libretro core used; The version of Lakka you are using; Introduction to Lakka logs [INFO] Auto [INFO] [udev]: Pad #0 (/dev/input/event2) supports 0 force feedback effects. [INFO] Shader log: Compiled [INFO] Auto [INFO] Threaded video stats: Frames pushed: 2369, Frames dropped: 0. [INFO] Loading history file: [/storage/.config/retroarch/content_image_history.lpl]. [INFO] Remaps: remap directory: /storage/remappings [INFO] Shader log: Compiled [INFO] [LED]: LED driver = 'null' 0x2984f0 [INFO] [GLSL]: Found GLSL fragment shader. In yellow it states at the top "Video Info: Intel Open Source Technology Center, Mesa DRI Intel(R) Ha..." and it cuts off.